Star Trek Doom & QFG4-3D Hexen NOT WORKING

Hi guys,

After receiving the frustrating news today that photobucket have disabled all offsite usage of their images stuffing up a huge amount of my website, blog and forum posts/links, I’ve now also discovered that due to recent updates to the GZDoom engine both my Star Trek Doom & QFG4-3D Hexen mods have stopped working. There are serious code errors I can’t fix and even if you’re able to get around these errors you still face a multitude of problems in-game. My music tracks aren’t playing, you get stupid Doom/Hexen score screens in-between levels, and my intermission and end game sequences are broken too. 😦

At this stage I have no idea how to fix these problems so I’m sorry to say both mods are currently unplayable unless you use older version of GZDoom such as GZDoom v1.8.2 which they were originally made and tested with. Sorry guys. 😦

I made it to PC Gamer Magazine!!!

Two months ago you saw me excitedly posting about discovering my silly little Quest for Glory IV 3D Hexen mod had made it to Rock Paper Shotgun, one of the largest gaming news websites out there! Since that post more than 2,000 people have visited my site (already half way to 24,000 visitors!) and almost as many have watched my videos. My Star Trek Doom mod has been going pretty well too but much to my surprise my QFG4-3D mod which was originally only ever planned as just a test run to get my skills good enough for Star Trek Doom has ended up becoming the bigger and more famous hit lol! Now I know why the visitors keep coming…

Quest for Glory IV 3D Hexen has friggin made it to PC Gamer!! The largest PC gaming mag in the world!! And I didn’t just get some little mention.. oh no they went and bloody put my mod in their top 10 downloads of the month section at NUMBER ONE! It’s the only on in the top 10 filling more than half a page and with more than one picture. Some of the other top 10 mods are way better looking and more complex than mine so I’m just stunned!! All I can put it down to is good old nostalgia. People love QFG4 and they want to be taken back there in some way haha.

I’m in both the PC Gamer UK February edition and the PC Gamer US March edition. I’ve been getting PC Gamer UK since 1994! Never did I ever think that something of mine would ever appear on the pages of this mag.. something I’ve been collecting since I was a boy.. 🙂

PC Gamer UK & PC Gamer USA Scans

I made it to Rock Paper Shotgun!

Well it’s been a pretty crazy 2 months since I released my Quest for Glory IV 3D Hexen and Star Trek Doom mod projects. I went overseas to Ko Samui Thailand for a month and around it I did my best to respond to the surge of attention my mods brought to this blog, my youtube channel and my website. Thank you every one for your feedback, it’s been amazing and certainly inspired me to pick up work on my mods again one day.

Blake’s Sanctum has passed the big 20,000 moment and its now already closing in on 21k. This blog has shot up by 1000 hits including one crazy day where 600+ people visited. The mod videos have received over 4,000 hits. Just amazing!

As I posted about the mods in various facebook groups and forums there were many surges in visitors but the biggest of all came from a wonderful man named Richard Cobbett. I’ve posted about him before over the years as he was responsible for showing Quest for Glory to a huge audience on two occasions when he first ensured QFG4 made it into the 2012 PC Gamer UK top 100 Games of all time list and then second posted an awesome 2 page spread on QFG4 in 2013 once again in PC Gamer UK.

Well now after finding out about and even playing my QFGIV 3D mod he decided to do a massive article on Rock, Paper, Shotgun all about my mod. Rock, Paper, Shotgun has got to be one of the biggest gaming news sites out there! I’ve read many an article there over the years so for my silly little mod to be covered on their site is just a nerdy dream come true lol!

I’ve said it before and I’ll say it again. Thank you Richard! I work hard to promote and ensure QFG is never forgotten but I’ll never have the global reach you have so the fact you do the same thing for QFG on sites like this and in the huge PC Gamer mags is just wonderful.

Quest for Glory IV 3D (ZDoom Hexen mod)

The time has finally come to announce the first of my 2 big projects that I’ve been secretly working on over the last 2 years, Quest for Glory IV 3D!

QFG4 3D is a total conversion single player 19 map mod for the classic game Hexen with the ZDoom enhancement. The mod contains new levels, textures, decoration, weapons, monsters, NPCs, cutscenes, music & sounds taking players on an old-school linear 3D action adventure set in the world and story of the great classic Sierra game Quest for Glory IV – Shadows of Darkness. I worked on QFG4 3D to retrain myself in Doom editing skills so I could return to my old labor of love, the Star Trek Doom Project.

Before anyone else says it I’d like to say that QFG4 doesn’t need to be in 3D, nor is my project an attempt to convert every single part of the game to 3D (if you want to do everything in QFG4 then go play QFG4 haha). I created QFG4 3D just for fun and to see if I could actually do it lol. Plus it was rather fun to create new areas/views not seen in the original game (eg I show more of the town & give you 360 degree views of each original game location). So if others happen to enjoy this project too then that’s a bonus, but if you’re not a fan of retro gaming & graphics then this probably isn’t going to be of much interest to you.

I used the old Hexen/Doom engine as I lack the graphic & programming talents to use a modern game engine, plus I wanted it to retain the look at feel of the era when QFG4 came out. However the ZDoom/GZDoom extension updates the old engine quite a bit to use true 3D, OpenGL effects & now in 2016 it even supports VR! So if you ever wanted to walk around Mordavia as if you’re there then this is your chance (at least until someone else does a much better job haha).

Hope you enjoy this first demo below. Be warned that it will likely be a long time before there’s another demo, I’ve spent nearly 2 years on these 2 projects and have sacrificed a lot. I’m burnt out & want to do other things, including getting back to PLAYING games instead of making them lol!


For more information, more screenshots, animations+descriptions of all weapons & monsters you’ll face, and of course the download links for the demo and required files check out my QFG4 3D website here:

Blake’s Sanctum – Quest for Glory 4 3D Homepage

If you just want to see the game without all the hassle then here’s a playthrough/walkthrough video series I made..

Part 1 – Character Selection, Dark One Cave, Swamp, South Western Forest & Rusalka Lake.

Part 2 – Rusalka Lake, North Western Forest, Borgov Castle Gate, Town Gate, Exploring Town, Burgomeister Office, General Store & Adventurers Guild.

Continue reading

Big things Coming To Blake’s Sanctum

Wow 17,000 visitors to Blake’s Sanctum!! Quite a few visitors stopping by here too. Thanks guys it’s great to see! 🙂 Make’s me feel bad that I haven’t added any big new content to the site in over a year and a half!
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So here’s some news! Technically I have been adding big new content to the site for a while, it’s just that most of it is hidden right now. 😉 For the last year and a half I’ve been working on 2 very big Doom engine mod projects. I’ll leave them as a surprise for now and just post 2 teaser shots below (although fans of these respective genres should easily recognise the content without me having to tell them hehe). Project 1 is a recent idea based on a classic Sierra game which is now finished and ready for release to the public! Project 2 is a total remake of an old favourite project of mine with lots of new content and is about 1-2 months away from completion.

Once finished I’ll release them both to the world via new sections to the website, videos, pictures and yes even public demos for download. I’m also working on a biiig upgrade to my youtube channel content, and updating other sections of the website with new fan project tributes thanks to lots of helpful feedback from you guys. Busy times!

Project 1

Project 2