Thanks to Logan Paul Youtube has brought in rules that WON’T affect him but will ruin all us harmless legit small time creators. 😦 😦 If you’ve enjoyed visiting my website & blog, watching my videos, or playing my Star Trek Doom 2 & Quest for Glory 4 3D Hexen levels then please help me get to the required 1000 subscribers fellow retro fans!
My beloved 16yr old cat Morpheus passed away last night and I am broken.. and truly alone now.
By the time i got to the vet he was in a bad way but I got to say goodbye before they put him to sleep. I hope he heard me and felt the strokes & pats.
This was my last video of him the night before I took him to the vet. One of our final ‘conversations’ as he loved his back pats and kiss noises and would meow appreciation. He was super friendly, loving and gentle for a cat, even cat haters liked him when they met him lol, as he could win anyone over.
He ‘supervised’ the rebirth of Blake’s Sanctum and the creation of this blog and every video on the youtube channel right back to the first. You can even see my next video series being made in the background of this video. It will be the last one to have the Morph ‘seal of approval’ lol.
Farewell my little buddy, you were everything to me, I’ll never forget you. 😭😭
Recently posted the great news about Implodes Master of Magic HD Multiplayer remake getting a new release (with functioning AIs) well recently there’s been more awesome Master of Magic related news that I forgot to post here (shame on me I know lol). Seravy has started semi-public alpha testing of his new Caster of Magic 2 sequel game! This is not another mod of MoM and is actually a rebuild from the ground up!
Seravy showed me a private screenshot of an older build earlier this year and have been super excited about this going public due to it being a total rebuild of the MoM engine allowing him to have far more control over things so he can do the sort of things he couldn’t with assembly hacks of the original MoM in CoM1 (eg fight more than 4 players). Sadly he has no interest in increasing the viewing resolution to modern ones (like Implode has done) though.. but if he releases the source code one day others could do that in a mod!
Here’s his thread about CoM2 if people are interested in playtesting and want more info (you have to msg him to get a copy as it’s not a true public free for all test):
And here’s a video he made for the announcement (You may need to fast forward the intro as I think he needs to buy a Microphone haha):
Now this is super cool! I used to love playing X-Wing and Tie Fighter collectors editions back in the day. However sadly by the late 90s I’d stopped playing these kinds of games so I didn’t get to experience the joys of the 1998 Windows remakes, X-Wing Vs Tie Fighter, and the final X-Wing Alliance sequels. However I always planned to haha.
I recently noticed they’re all on steam and there’s some good fan patches out there for them so I guess I’ve got no excuse now lol. However the most impressive fan project I’ve found is this one! It massively converts the ancient late 90s X-Wing Alliance engine to support better textures, shaders and lighting effects and what a difference it makes. Just amazing!
The project is already released and is still being improved upon in 2020. Check out this recent video they did! Wowzer!!
Any of my followers tried this new but retroish 4X Master Of Orion 2 like game? If so was it good? Was it stable? Apparently the indie team behind it consists of only 2 people haha! It looks pretty awesome so am thinking about trying it out now that it’s finally on sale (it’s normally pretty pricey lol).
Have been watching this video series of it and am just blown away! Think I’m gonna have to hit that buy button lol!
Here’s some screenshots:
Big news today! We’ve got a new official Alex Kidd remake on the way!! I’ve posted in the past about how I grew up playing Alex Kidd in Miracle World and Wonder boy 2 in Monster Land and how I’m huge fan of any official and fan projects relating to them such as the two Alex Kidd Miracle World fan sequels that work on your Sega Master system. I hope to make big Alex Kidd and Wonder Boy tribute pages on my website Blake’s Sanctum one day as it’s great to see these old franchises receiving new love after decades of nothing!
For the last few years I’ve been following a Spanish fellow on twitter making a Alex Kidd remake fan project for years, he’s also doing a Wonder Boy fan game called Value Boy too. I looked at the trailer for this new Alex Kidd remake and thought “hmm this looks very familiar.. have they ripped him off??” only to discover that it IS his game lol! He must have presented his work to Sega and they loved it so much that they backed him instead of giving him a C&D! Well done Sega! I bet Nintendo wouldn’t have done that lol! However I suspect this great news will also mean the end of his Value Boy project though sadly!
Regular visitors to my blog may have seen on my What Is Blake Playing Right NOW? page that I’ve been quite busy with Cilization 2 modding as part of the HUGE new WIP Civilization section and youtube series I’ve been working on for ages.
The biggest project of them all is a Heroes of Might & Magic 2 total conversion mod and scenario for the great classic game Sid Meier’s Civilization II MGE created by Metropolis and me! Inspired by Tom2050’s amazing HoMM3 mod for Civ3 we hope to create the most HoMM2 like experience within the limitations of the old Civ2 engine.
We’ve created a ModDB page for the project with fun dev diaries covering stages of development. Figured I’d post each of them here too! Here’s the next three! 🙂
Dev Diaries 1-3 were posted HERE
HUGE fourth dev diary is up! This time we look at changing Civ2’s throne room with a HoMM2 castle jigsaw while completely replacing the title screen plus intro, diplomacy herald and wonder videos with cool HoMM2 content.
Dev Diary 04 – New Throne Room, Intro, Dip & Wonder Videos For The Civ2 Heroes Of Might & Magic 2 Mod:
Fifth dev diary is up! This time we look at adding new HoMM2 themed victory and death sequences plus custom city screen backgrounds.
Dev Diary 05 – Creating Victory/Death & City Backgrounds For The Civ2 Heroes Of Might & Magic 2 Mod:
Sixth dev diary is up! This time we answer fan demands to show units while also showing off all city buildings and some small touch-ups to the city sky view.
Dev Diary 06 – Heroes, Units & City Buildings In The Civ2 Heroes Of Might & Magic 2 Mod:
WOAH!!! More great news for us Master of Magic fans as Implode has returned from his self imposed exile (think kungfu movie where the bad guy bests the good guy so the good guy climbs up a mountain and learns better kungfu with some old guy with a grey beard who never speaks and then the good guy comes back and kicks the bad guys ass lol) and released a new version of his HD Multiplayer remake of Master of Magic with for the first time FUNCTIONING AI!! This is the moment so many have been waiting for.. lets try it and give him some feedback!
Edit: Implode has done yet another release after teaching the AI to build roads! More details HERE !
Old Tour video:
Hey guys.. if any of you are or used to be members of the various old Civ forum communities (eg CivFinatics)and you tried Drift’s Master of Magic inspired Master of Myrror II & Master of Arcanus final beta sequel mods for Civilization 3 and you think you may still have the files somewhere on some old hard drive PLEASE LET ME KNOW as these great old MoM related mods may be lost forever! 😦
(Note: Drift’s original Master of Myrror I mod has been safely backed up, it’s just the sequels missing)
My attempts to rescue the mods in Drift’s original Master of Myrror II & Master of Arcanus final betas thread is here:
EDIT: WE’VE GOT THEM!!!!
Drift’s Master of Myrror II sequel & Master of Arcanus final betas have been saved!!! 🙂 Massive thank you to PaGe at the German civforum.de forums! He just might have been the last person on the planet with these files lol!
Not anymore though as I’ve repacked the files in 7zip, added new documentation, and used the large file upload access the admins at CivFinatics kindly gave me last year to upload them & I’ve also stuck a copy of them over at ModDB too! Hopefully we never have to worry about them disappearing again!
Old screenshots of Drift’s Master of Myrror:
OMG he’s done it again. Last time I posted about a guy playing my Star Trek Doom Mod in VR and hoped that he’d play my Quest for Glory IV 3D Hexen mod in VR too and he has!!! It’s super cool seeing him raise his hand shooting bolts out of it as if its his own lol. On top of that another fellow saw this video and decided to showcase QFG4-3D on his Doom video channel where he plays Doom mods on a touchscreen pad. Under normal circumstances my nasty monsters would slaughter anyone foolish enough to try and play the game with touch controls haha but he employs a number of clever programs and mods that add special moves like a Mortal Kombat style fast ground slide attack. It’s super fun to watch however not being QFG fans combined with trying to play fast means these guys miss a lot of the secret places sadly haha. Oh and like last time there’s a few glitches and they’ve both removed my QFG4 music sadly. I’ll post both videos below with my commentary! 🙂
00:00 good to scene my cutscenes big and readable in this video, they were so tiny in his star trek video. ZDoom forum has a really good guide now on how to do strafe style cutscenes and npcs removing the need for my ‘virtual cinemas’ so when I come back to these projects one day I’ll overhaul all the cutscenes.
01:15 haha welcome to hell.. the ‘badders’ are a annoyingly fast with their swoops in the original QFG4 so I was thrilled when I found a super fast bees addon for hexen that I could modify into Badders. Having them swooping at your face in VR looks nasty haha.
OH MY GOD!!!! Someone has played my Star Trek Doom Mod in VR!!!!!!!! I knew it was possible but had never seen it. It’s so cool seeing him hold up his arm to fire the phaser like its real haha. Its a bit glitchy and he removed all my music for copyright reasons sadly but its a very cool vid! Hope he tries my Quest for Glory IV 3D Hexen mod in VR one day too!
EDIT: Now he has!!! Check out my new post about him playing QFG4-3D. 🙂
Blake’s video commentary:
bahahaha at 06:05 !!!!! I set that jump scare up deliberately as everyone will be distracted by the borg and not notice the species 8472 broodlings coming out of the jefferies tube. It makes you jump in 2D/regular non-VR 3D but in VR I can see from his reaction its even worse hahahaha. 🙂
06:10 Bit of shame the ducking doesn’t work properly in VR, you can’t stick your head through the ceiling in the regular version lol.
07:50 He just killed his allied friendly crew members who don’t attack you..oh well that’s what they get for wearing red hahaha.
08:40 More crew members slaughtered lol!!!
11:30 Welcome to the bridge! Picard thanks you for not murdering more of his crew there hehe. 😛
12:29 Congrats on finding the ‘secret’ area. I was looking forward to see how this would go in VR. For anyone watching the intro text (unreadable in this video) warns you that this engineering area is a test area that’s not finished hence the recycled tiled textures.