PINNED POST: Blake needs your help!!!!!!

Thanks to Logan Paul Youtube has brought in rules that WON’T affect him but will ruin all us harmless legit small time creators. 😦 😦 If you’ve enjoyed visiting my website & blog, watching my videos, or playing my Star Trek Doom 2 & Quest for Glory 4 3D Hexen levels then please help me get to the required 1000 subscribers fellow retro fans!

Oblivion, Skyrim, Fallout in Unreal Engine 5 Nanite

Hey guys, came across this fellows amazing work today! Basically he’s recreating classic beautiful open world game locations in Unreal Engine 5 using it’s Nanite algorithms. The results are stunning and quite realistic! The ones that really blew me away were of course his recreations of classic Elder Scrolls Oblivion and Skyrim locations! He’s also done some cool Fallout New Vegas and Fallout 4 locations too. Hope he does Morrowind one day too! Check out his amazing videos below!

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Netbash 2019-2020! Retro Gaming Multiplayer LAN Party Videos

Hey everyone 🙂

I don’t know about you guys but when I was a young man in the late 90s and early 2000s I loved meeting up with 3 or 4 mates, getting some booze & bad take away food, bringing our computers over and playing multiplayer games like Command & Conquer, Unreal Tournament, Counterstrike, and Civilization just to name a few. We nicknamed them ‘netbashes’ (although most of the world call them LAN parties) and had many over those years but sadly for whatever reason (grew up, got jobs, got girlfriends etc) we stopped doing them after 2001ish.

Well in 2017 we decided to bring back the netbash (possibly due to an early midlife crisis haha) and relive our youth playing some of these great old games. Thanks to the fan gaming and modding community its easier than ever to play some of these classic games on modern machines. OpenRA in particular is just an utterly brilliant and addictive way to relive C&C and Dune gaming. Since I already had a website and youtube channel devoted to retro gaming and mods I decided to start filming some of our netbash games to improve the content. Below are some of the videos of these great fan remakes and mods of great classic games!

If you haven’t seen my earlier Netbash posts then you can find them HERE, HERE and HERE

2019-2020 Netbash’s
Well once again I’m super late with this post that I’ve combined lots of LAN parties over 2 years into one post as I no longer remember how many Netbashes we had and what naughty foods we ate haha!

We had number of great netbashes in 2019 and 2020 with Mick , James & myself along with David and Bryan making appearances. New games were tested such as the awesome Sins of a Solar Empire Rebellion mod scene (Star Trek Armada 3 and Halo Sins of the Prophets) and Age of Empires 3 and we also had some more OpenRA games testing awesome 3rd party mods like Classic Dune 2, Red Alert 1 Doom horror survival map Purgatory, Red Alert 2 Romanov’s Vengeance resulting in a number of cool videos filmed! Here they are below!
2019 Bashes naughty meals of choice: Salsa’s Fresh Mex Grill, Nordburger, and Lawash Bakery (Afgan food)!
2020 Bashes naughty meals of choice: NONE! We were stuck in lockdown and had to play remotely over the internet!

OpenRA C&C Red Alert 1 Survival Horror Map Purgatory (4 Players vs DOOM MONSTERS)

OpenRA C&C Red Alert 2 Romanov’s Vengeance Mod Allied Multiplayer (4 Players vs 4 AIs)

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New King’s Bounty II Footage!

Well it’s been 2 years since I last posted about the up and coming King’s Bounty 2 game. This Heroes of Might & Magic like franchise (HoMM actually spun off from the original KB back in the day) has seen some great titles over the last decade or so thanks to being resurrected by 1C in Russia and offers a really fun and more RPG focused experience compared to HoMM. This new sequel has changed things quite a bit compared to their other KB games and is going in quite a realistic and darker Witcher themed direction.

It’s finally about to be released soon and the latest trailer footage is looking very nice. Unlike the earlier footage that had people worried it was just a human fest there’s still plenty of monsters and ‘other worldly’ terrains from the looks of things. Lots of tough choices to be made too. Am excited to try this one!

Civilization 2: Red Alert 2 Siege of New York Mod – Dev Diaries 4-6

Regular visitors to my blog may have seen on my What Is Blake Playing Right NOW? page that I’ve been quite busy with Cilization 2 modding as part of the HUGE new WIP Civilization section and youtube series I’ve been working on for ages.

Time to continue posting about my latest project I’ve been hinting at in previous Civilization posts! All those skills I’ve learned making the soon to be released Civilization 2 Heroes of Might & Magic 2 and Command & Conquer Africa scenarios are now being put into the hardest scenario I have ever attempted! I’m pushing even further into the Command & Conquer and Red Alert universe and creating a big Civilization 2 Red Alert 2 Siege of New York scenario where you’ll be battling it out in city streets between huge sky scrapers.. and yes I know I’m crazy as that’s totally something the Civ2 engine wasn’t built for haha! And I also know this is 20 years too late for anyone to care about it lol!

I’ve created a ModDB page for the project with dev diaries covering stages of development. Figured I’d post them here too, so here’s the next three dev diaries on the Civilization 2 Red Alert 2 Siege of New York scenario.

Dev diaries 1-3 were posted HERE

In this fourth dev diary we hit our stride and finish off all building types – big ones, little ones, and the biiiig difficult 3×3 super skyscrapers.

RA2 Dev Diary 04 – Final Super Buildings in the Civilization 2 – C&C Red Alert 2 Scenario

In this fifth dev diary we finally finished all city buildings and base buildings allowing us to finalise the design of the map.

RA2 Dev Diary 05 – Finishing Bases & the Map for the Civilization 2 – C&C Red Alert 2 Scenario

In this sixth dev diary we’re finally in the home stretch as the title loading screen plus all units, technologies, base improvements are completed.

RA2 Dev Diary 06 – Units & Other Final Graphics for the Civilization 2 – C&C Red Alert 2 Scenario

Starflight Anthology Podcast with Starflight Series creator Greg Johnson

Well this is quite the honour! I’ve been invited to take part in a podcast about the newly released Starflight Anthology novel which will have none other than the Starflight series creator Greg Johnson himself on it! I’ll be taking part in it to (possibly) talk about my efforts to resurrect the Starflight fan community on Facebook , Reddit , & Discord and talk about some of the great SF fan games made too. Or I’m just there to look pretty while they talk about the SF novels haha! Either way I’m very excited to be on a podcast with SF creator Greg Johnson! Hope to see some Starflight fans there! If you miss it, don’t worry I’ll post the youtube video here after. Check out the link for more details:

New Final Fantasy 1-6 2D Remakes (Yes! FF3 finally gets a 2D remake!!)

Square Enix have announced at E3 2021 that ALL the classic 2D Final Fantasy games from 1-6 are getting pixel perfect remasters! This is amazing news I’ve been waiting 20 friggin years for this as Final Fantasy 3 NEVER got a 2D remake. As someone who collected the FF Origins remakes on Playstation 1 (ported from Wonderswan) along with the Anthology releases of FF4-5 and the awesome FF6 re-release, I was devo that FF3 was not included and never made it to the PS1 due to the Wonderswan FF3 remake being cancelled. When they announced the 3D remake of FF3 years later I was like noooooo, that’s too darn different, this doesn’t fix the gap!! Several fans announced 2D remakes of FF3 over the years but they never got far. However now finally this big gap in the classic series will be filled and all the classic 2D games will get a makeover to the same level of ability and quality in each. Plus modders have been doing amazing stuff with squares retro steam releases so it’ll fascinating to see what they do with these (eg insert PS1 cutscenes?). Sadly no screenshots or gameplay footage yet, just this little teaser!

EDIT: We’ve finally got some screenshots from a video presentation! Oh man this looks good, some of the upgraded backgrounds look epic! Feels so good to see FF3 getting the same treatment too!

New Disciples Game in 2021! Liberation!

OMG! We’ve got another Disciples game on the way!!! I’m absolutely stunned as I thought this series was dead for sure!
I’ve always had a special love for the Disciples games as while their gameplay was similar to Heroes of Might & Magic they always had this gorgeous dark Gothic art style. The music was beautiful, the HoMM like maps fun to explore, and your units had to be really taken care of instead of being used as cannon fodder. Like most fans Disciples 2 (pictured left & right) is my favourite in the series!

Anyway this new fourth game in the series looks interesting! The trailer (which I’ll put at the bottom) is very fancy looking and the pictures below look like decent 3D, but I can’t see any interface or if there’s the cool Gothic artwork fans have come to love and expect. I’m also wondering if they’re dialing back the HoMM TBS strategy game (eg capture castles & resources) side of it and pushing more of a King’s Bounty RPG feel. Hard to tell in this early stage but I’ll certainly be keeping an eye on it!

EDIT: New gameplay trailer is out! I’ll stick it below the pictures!

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All Photobucket image links failing at Blake’s Sanctum

Hey guys,

More lousy news concerning my website Blake’s Sanctum. I’ve previously reported how I accidentally broke all my Onedrive picture & download links on my website. Well I’ve since fixed all of them however Onedrive only hosted a fraction of my websites images and the hundreds of others were hosted on Photobucket.

The problem with this is that Photobucket have slowly been sliding into decline over the last 6 or 7 years with super slow loading times and unstable pages. Then they threw their ‘free hosting with advertising’ strategy in the trash and switched to a ‘force all free members to switch to a expensive paid model’ strategy and wondered why everyone left lol. As a result all old image hosting accounts including mine were disabled meaning nearly all images on Blake’s Sanctum went down. Even the poor people who elected to pay for a membership still had all their external links broken while fees went up and up. Check out their wikipedia page if you want to see just how much of a sh*tshow it’s all been. Now their address has changed (probably due to all the bad press lol) and I suspect it’s only a matter of time before they disappear for good. What a sad ending to a once great site that so many people used.

Anyway this was a HUGE blow to Blake’s Sanctum as I probably have several thousand images across the site hosted at Photobucket. Fortunately I’ve always kept my thumbnails hosted with the website files so from an outward appearance Blake’s Sanctum looks fine, it’s just went you click on those thumbnail pictures that the problems reveal themselves.

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Official Master of Magic REMAKE Announced!!!

Oh My God!! After 25 years of nothing it really is an amazing time for us diehard Master of Magic fans! There I was a week ago getting excited about Seravy’s new Caster of Magic 2 for Windows release and now something even more amazing has been announced, as we finally have confirmation of the Slitherine mystery project I’ve posted about here before! Slitherine are working with Thea series creators MuHa games on a Official Master of Magic Remake!!! You can find the announcement videos (they’ve remade the old intro!), some nice pictures, and game info on their new steam page here!
And on the GoG page too!

But of course I’ll post a few below here too! 🙂

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Master of Magic – Caster of Magic For Windows (CoM2) Released!

Some of you probably know of Seravy’s Caster of Magic mod for good old 1994 DOS classic 4x TBS Master of Magic. Well he’s painstakingly rebuilt CoM in a new windows based engine and it’s been officially released on SteamGoG & Slitherine’s own store a few days ago! Turns out it’s still 320×200 stretched sadly but there’s heaps of improvements eg a gazillion bug fixes & balance changes, super smart AI opponents, more spells, more buildings, more advanced game modes & options, and best of all NO MORE 5 PLAYER LIMIT!! So umm 14 Wizards going at it in one game? Yes please!

I know some people aren’t huge fans of CoM’s changes but maybe Slitherine will take Seravy’s new engine source and do a ‘MoM for Windows’ one day too. Probably wishful thinking but you never know!

Feel free to drop by the Master of Magic fans Facebook and Discord groups to discuss. Seravy himself is kindly answering questions and bug reports on the discord too!

Familiar but not quite the same ;)

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