Some of you probably know of Seravy’s Caster of Magic mod for good old 1994 DOS classic 4x TBS Master of Magic. Well he’s painstakingly rebuilt CoM in a new windows based engine and it’s been officially released on Steam, GoG & Slitherine’s own store a few days ago! Turns out it’s still 320×200 stretched sadly but there’s heaps of improvements eg a gazillion bug fixes & balance changes, super smart AI opponents, more spells, more buildings, more advanced game modes & options, and best of all NO MORE 5 PLAYER LIMIT!! So umm 14 Wizards going at it in one game? Yes please!
I know some people aren’t huge fans of CoM’s changes but maybe Slitherine will take Seravy’s new engine source and do a ‘MoM for Windows’ one day too. Probably wishful thinking but you never know!
Feel free to drop by the Master of Magic fans Facebook and Discord groups to discuss. Seravy himself is kindly answering questions and bug reports on the discord too!
Attention X fans, Freelancer fans and space sim fans. The latest and greatest addon to X4 Foundations is here! Just like the brilliant X3 Terran Conflict addon did for X3 Reunion the new X4 Cradle of Humanity adds the mighty Terran empire into the game massively expanding the game sectors and adding so many cool new ships! As well as the usual fighter pilot stuff, commanding battleships, building a business empire of huge stations (that you can land inside and walk around), you can now terraform planets which is just mind boggling! X4 Cradle of Humanity is already now out on Steam and GoG so go check it out! Here’s some pics, trailers and music to drool over!
Hi guys! 🙂 Time for another update as we’ve had some great new developments on the SEGA MegaZone Preservation Archive Project ! Unfortunately Colin is having some problems with his scanner so I still don’t have all the issues he offered however others have come forward and I’ve been able to score some big additions to the The MegaZone Archive !
First I’ve gotta start with the best one. Big thanks to Minuous over at the English Amiga Boards for letting me know plus David & his friends over at DLH’s Commodore Archive for uploading the file and giving me permission to copy, because I HAVE OBTAINED ISSUE 1! Yes really, the first issue from the late 1980s that started it all! And sure enough as suspected issue 1 was called MegaCom without the P on the end (before it was changed to MegaComp and then MegaZone).
I’ve also been contacted by Mick Elliot who had the super rare Issue 4 of MegaComp (the final issue before the name change to MegaZone) and kindly offered to scan it for me. This means we now have every issue before the name change to MegaZone except Issue 3. Fingers crossed we score that one one day too!
Then I got lucky on ebay when I saw someone was selling a massive collection of MegaZones and I noticed 2 of them I didn’t have in my physical collection, Issue 9 and Issue 22. So I contacted the seller and negotiated them taking those 2 out and selling separately to me! Issue 22 is already in the online archive however Issue 9 is not! So I’ve scanned it in high quality and added it to the collection! Love that Arnie Total Recall cover!
. Well I guess it’s finally time to show my next project I’ve been hinting at in previous Civilization posts! All those skills I’ve learned making the soon to be released Civilization 2 Heroes of Might & Magic 2 and Command & Conquer Africa scenarios are now being put into the hardest scenario I have ever attempted! I’m pushing even further into the Command & Conquer and Red Alert universe and creating a big Civilization 2 Red Alert 2 Siege of New York scenario where you’ll be battling it out in city streets between huge sky scrapers.. and yes I know I’m crazy as that’s totally something the Civ2 engine wasn’t built for haha! And I also know this is 20 years too late for anyone to care about it lol!
I’ve created a ModDB page for the project with dev diaries covering stages of development. Figured I’d post them here too, so here’s the first three dev diaries on the Civilization 2Red Alert 2 Siege of New York scenario.
Disclaimer: Hopefully the final product will be waaaaay better than all these WIP test shots but I gotta start somewhere haha.
In this first dev diary we look at experimenting with Civ2’s terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map with Liberty island, bridges and buildings.
As a big Starflight series fan I’ve posted about this great project on my blog before but I thought I’d share some of the dev diaries I’ve been making for Marvin’s ‘Starflight: The Remaking of a Legend‘ project! This Starflight project is a new modern fan remake of the original 1987 PC space exploration game loved by many back in the day (although many fans like myself actually discovered Starflight in the 90s with the awesome Sega Genesis/Megadrive console remake). Marvin is a veteran professional software and game developer who has worked for multiple well known companies such as Bethesda Softworks and Rainbow Studios, on popular games such as ‘Elder Scrolls Redguard’ and ‘Cars: The Video Game’. As a fun side project, Marvin has decided to use his years of experience to remake his favorite childhood game with modern graphics via Unity. This game is open-source and freely available on GitHub, should anyone wish to help. Playable builds are being released on the project website and occasionally on IndieDB too.
While Marvin has been on an extended break from the Starflight Remake Project (due to his business, Covid-19 & other fun RL stuff) I’ve been helping him out and combining his old blog posts into Dev Diaries on IndieDB. If you want to reminisce or you didn’t see how it all begun then here’s another 5 dev diaries.
Ooooh just heard about another MOO like project called Alliance of the Sacred Suns (that seems to have been doing public betas for years under the name Imperia5x) when I saw it’s kickstarter campaign. Looks like an interesting attempt at being different from regular Master of Orion like 4x space strategy games by focusing more on you the emperor.. feels kinda of like a ‘Dune – Padishah Emperor simulator’ managing those pesky greedy disobedient houses haha! Planetary management looks interesting, those separated regional environments and developments remind me of MOO3. A simple thing but I also love how the planets moons just swing past the camera while you’re managing the world. Haven’t seen any space battle footage so I dunno how that’s managed. It’s kickstarter period is over half way through but it’s not even at half funded which is a bit worrying. It’s been worked on for many years and seems so far along so hopefully the project would survive a KS failure.
Followers of this blog may have seen me post about my recent love of 80s Future Synthwave songs and their compilation playlists in the past. Many of these tracks have freaky video clips and one of the standouts was Turbo Killer by Carpenter Brut. The utterly amazing video track was made by Seth Ickerman. Well now they’re working on a sequel project! If haven’t seen the original video then there it is:
Making of video:
Turns out I’m late to the party as usual as they announced a Turbo Killer 2 sequel in 2019 and launched a Kickstarter crowdfund campaign which did quite well as it showed shorts from both Tubero Killer 2 and another project they’re working on with serious Blade Runner vibes called project Ickerman!
Ickerman appears to be the long term project while Blood Machines the short term one. However like with so many great and creative projects things can blow out a bit and their Blood Machines short film expanded into a 50min movie so they did a second very successful Kickstarter in 2020. What’s even cooler is that the entire film soundtrack was done by Carepnder Brut and David Sandberg the creator of Kung Fury (which if you haven’t seen it’s awesomeness on then shame on you haha) also joined their team as a producer. I love how all these guys work looks so big budget despite being made in garages lol and that their creativity is inspired by 80s action, Synth Music and blade runner cyberpunk. Here’s some trailers:
Looks like Cyberpunk 2077 is delayed again haha not that it really matters to me since this old retro gamer doesn’t have a computer that can run it anyway lol. However continuing from my previous post about the awesome Night City Wires 1-3 there’s been some cool new ones which I’ll post below. But firstly I’ve just noticed a review in a recent PC Gamer magazine of a small indie game called Cloudpunk that has you piloting a flying taxi around a rainy cyberpunk city at night. Looks and sounds awesome as that cockpit has massive Blade Runner vibes, the taxi reminds me of 5th Element and that creepy stormy sky reminds me of Highlander 2 lol!
Apparently there’s not much depth to the gameplay sadly as it’s more about immersion. However considering I was more looking forward to driving around Cyberpunk 2077’s city at night listening to synth tunes instead of just running around shooting people then I suspect this little game will be right up my alley haha! Apparently you get your own apartment in a sky scraper with a balcony looking over the city that you can decorate and play retro video games in, so hmm yup that’s got me written all over it too lol! Although yet again my old computer probably can’t even run this one either arrrgh haha!
Regular visitors to my blog may have seen on my What Is Blake Playing Right NOW? page that I’ve been quite busy with Cilization 2 modding as part of the HUGE new WIP Civilization section and youtube series I’ve been working on for ages. Well part of that process has also been hunting for other peoples awesome mods and scenarios to play and tribute as there’s some truly amazing ones out there. I think I’ve reached the point where I have found all that I can so it’s time to go public and ask for help!
I’m on the Hunt for big Civilization total conversion scenarios with a particular focus on Civ2 & Civ3 (but am now expanding to Civ4, 5, 6 & spinoffs) relating to a whole bunch of my favourite fantasy & scifi movie/TV/gaming franchises (many of which I already cover at Blake’s Sanctum allowing for cool crossover content). Been posting in a few different Civ forums and getting great feedback, plus whenever someone has told me about an awesome scenario that’s disappeared over the years I’ve managed to track it down and bring it back from the dead to CivFinatics hosting, so helping me has helped the community. Hell in some rare cases I’ve even filled a gap by making the scenario myself haha!
Below is a link to my super list of mods. Many have already been found so make sure you check my list link below BEFORE making suggestions to save yourself time & effort lol!
At this stage I’m looking for Civ scenarios relating to Mars Colonization, Sid Meier’s Alpha Centauri, Command & Conquer, Red Alert, Dune, Master of Magic, Sid Meier’s Colonization, Master of Orion, Doom, Babylon 5, Star Trek, Star Wars, Stargate, Fallout, Lord of the Rings, Game of Thrones, The Elder Scrolls, Warcraft and Heroes of Might & Magic.
If you can’t help me then maybe my list will still help you find something cool! 🙂
Been a year since I last checked in on the amazing Elder Scrolls Skywind and Skyblivion projects and sure enough they’ve been busy creating some truly amazing content! Check out these amazing recent videos!