Great Retro Gaming News Sources

Hi guys,

Found some great retro gaming, indie gaming, classic consoles & emulation news sources last night. I’m amazed to see just how alive the old Commodore 64 community is too. Check them all out!

https://twitter.com/Indie_RetroNEWS

(there are people friggin building new Commodore 64s & making new games lol)
https://twitter.com/CommodoreBlog

https://twitter.com/_RetroGaming_

(I used to visit Zophar’s Domain in the 90s lol)
https://twitter.com/ZopharsDomain

https://twitter.com/emuparadise

(These guys appear to be a magazine that’s been going for years.. how on earth did I not know about them!!!)
https://twitter.com/RetroGamer_Mag

Looks like you can subscibe to the magazine here:
https://www.isubscribe.com.au/Retro-Gamer-UK-Magazine-Subscription-Subscription.cfm

And these guys have past copies in digital format:
https://au.zinio.com/www/browse/back-issues.jsp?productId=500654829

These are Australian sites however it’s a UK magazine so no doubt you’ll be able to find similar online distributors for other international locations.

Babylon 5 Civilization IV BTS FF Mod

Has anyone here played the Babylon 5 total conversion space mod for Civilization 4: Beyond The Sword? I decided to give it a go a couple of months back to a do a cool tribute to it on my Babylon 5 Fan Games Website and have been COMPLETELY addicted since lol! It uses the awesome Master of Orion style Final Frontier space mod for Civ 4 BTS to create an amazing B5 space strategy game. Was so blown away I made a 3 part video series below for people who may not know about it. For a turn based strategy gamer like me who’s always wanted to play a sandbox game as the Earth alliance colonising planets and conquering the galaxy with Hyperions, Omegas & Warlocks it’s just a dream come true!! The creator has plans to add huge battle scenarios (separate to the sandbox game much like the Star Trek Civ 4 mod), and he wants to have playable shadows & Vorlons too. Unfortunately he’s the only one left working on the project now and he has limited C++ coding/graphics skills so progress is slow. Hopefully he doesn’t abandon it! If you’ve got experience with C++ or the Civ 4 graphics toolkit then he could really use your help!

Mod located here:
http://forums.civfanatics.com/showthread.php?t=261551



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Dune 2 HD Remakes Comparison & Skirmish Matches

Hi guys,

I’ve been busily working on some fun new video content for my big Dune Games section. I have installed the latest versions of all the big Dune 2 fan remakes and created videos giving a brief tour of their features and then (badly lol) played a skirmish match in each to put them through their paces.

OpenRA Dune 2 Classic Mod
Probably the most recent and rarely seen Dune 2 remake. OpenRA (a C&C and Red Alert engine rebuild) is extremely popular but because this mod only works with the Github development version of OpenRA it’s half impossible to get working. With some help from the devs my friends & I finally got it working. However our multiplayer match was over way too quickly so I decided to do a longer skirmish game to check out end game buildings & units too.


Dune 2 Legacy
By far the greatest Dune 2 remake of them all. Great graphical options, 3 sub houses (Fremen, Sardukar, Mercs), a map editor and loads of skirmish/multiplayer maps. They’ve added the Super Dune 2 Missions with new improved briefings so really the only feature still missing is support for Dune eXtended missions.


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Star Trek Doom & QFG4-3D Hexen NOT WORKING

Hi guys,

After receiving the frustrating news today that photobucket have disabled all offsite usage of their images stuffing up a huge amount of my website, blog and forum posts/links, I’ve now also discovered that due to recent updates to the GZDoom engine both my Star Trek Doom & QFG4-3D Hexen mods have stopped working. There are serious code errors I can’t fix and even if you’re able to get around these errors you still face a multitude of problems in-game. My music tracks aren’t playing, you get stupid Doom/Hexen score screens in-between levels, and my intermission and end game sequences are broken too. 😦

At this stage I have no idea how to fix these problems so I’m sorry to say both mods are currently unplayable unless you use older version of GZDoom such as GZDoom v1.8.2 which they were originally made and tested with. Sorry guys. 😦