Quest for Glory IV 3D Hexen in VR & Touchscreen!

OMG he’s done it again. Last time I posted about a guy playing my Star Trek Doom Mod in VR and hoped that he’d play my Quest for Glory IV 3D Hexen mod in VR too and he has!!! It’s super cool seeing him raise his hand shooting bolts out of it as if its his own lol. On top of that another fellow saw this video and decided to showcase QFG4-3D on his Doom video channel where he plays Doom mods on a touchscreen pad. Under normal circumstances my nasty monsters would slaughter anyone foolish enough to try and play the game with touch controls haha but he employs a number of clever programs and mods that add special moves like a Mortal Kombat style fast ground slide attack. It’s super fun to watch however not being QFG fans combined with trying to play fast means these guys miss a lot of the secret places sadly haha. Oh and like last time there’s a few glitches and they’ve both removed my QFG4 music sadly. I’ll post both videos below with my commentary! 🙂

VR Video

00:00 good to scene my cutscenes big and readable in this video, they were so tiny in his star trek video. ZDoom forum has a really good guide now on how to do strafe style cutscenes and npcs removing the need for my ‘virtual cinemas’ so when I come back to these projects one day I’ll overhaul all the cutscenes.

01:15 haha welcome to hell.. the ‘badders’ are a annoyingly fast with their swoops in the original QFG4 so I was thrilled when I found a super fast bees addon for hexen that I could modify into Badders. Having them swooping at your face in VR looks nasty haha.
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Star Trek Doom GZDoom Mod in VR!

OH MY GOD!!!! Someone has played my Star Trek Doom Mod in VR!!!!!!!! I knew it was possible but had never seen it. It’s so cool seeing him hold up his arm to fire the phaser like its real haha. Its a bit glitchy and he removed all my music for copyright reasons sadly but its a very cool vid! Hope he tries my Quest for Glory IV 3D Hexen mod in VR one day too!
EDIT: Now he has!!! Check out my new post about him playing QFG4-3D. 🙂

Blake’s video commentary:
bahahaha at 06:05 !!!!! I set that jump scare up deliberately as everyone will be distracted by the borg and not notice the species 8472 broodlings coming out of the jefferies tube. It makes you jump in 2D/regular non-VR 3D but in VR I can see from his reaction its even worse hahahaha. 🙂

06:10 Bit of shame the ducking doesn’t work properly in VR, you can’t stick your head through the ceiling in the regular version lol.

07:50 He just killed his allied friendly crew members who don’t attack you..oh well that’s what they get for wearing red hahaha.

08:40 More crew members slaughtered lol!!!

11:30 Welcome to the bridge! Picard thanks you for not murdering more of his crew there hehe. 😛

12:29 Congrats on finding the ‘secret’ area. I was looking forward to see how this would go in VR. For anyone watching the intro text (unreadable in this video) warns you that this engineering area is a test area that’s not finished hence the recycled tiled textures.

X4 Foundations – Split Vendetta

If it wasn’t for Freelancer I would never have probably heard about the X series as being a little German studio they seem to go under the radar a bit. One of my mates who got me on to Freelancer in 2003 said “hey I found a game series just like it” and that was it, I was an addict lol. God knows how many hours I’ve put into the X series over the last 15 years.. and I’m still way behind in them due to my OCD urge to do and see everything haha! These days every man and his dog is making Freelancer like games but back in the 2000s and early 2010s there wasn’t that much out there so the X series (particularly X2 and X3) was my way of dealing with Freelancer withdrawal symptoms lol. Sure they didn’t have the great story and awesome planet landings Freelancer had but the ships and planets were gorgeous and the game universes huge. Being able to become a business mogul and build my own empire of stations and fleets of capital ships to whoops ass with was particularly fun and addictive for me. I’ve even been reading the X novels over the years to immerse myself in their universe further (although I’m gonna get stuck soon as they’re not all translated to English haha).

Well anyway those who are familiar with X games will also know that pretty much every game they release is practically a friggin disaster at launch lol with endless bugs and broken or missing features. Then rather amazingly unlike most studios they then spend years releasing patches and addons to the games until after around 2 or so years the game is friggin awesome lmao! Sure enough X4 has followed that path and they recently released the first addon for X4 Split Vandetta which appears to be quite an improvement over the messy vanilla release. No doubt they’ll be more coming too over the next few years. Presumably Egosoft must make their money back through addons as I don’t know how those guys survive the bad first releases and somehow keep going. I think the first X game came out in 1999 so its over 20 years now haha.

Has anywhere here played X4 yet? I don’t have it yet as I’ve been holding out of a physical collectors release (yeah I’m one of those old weirdos lol) which is probably not going to happen as they’ve said they can’t afford it these days sadly but nevertheless I’ve been drooling over their videos lately to build some anticipation for the inevitable digital only purchase lol. I like how you can walk around the bridge of your capital ships while station construction looks way more advanced than previous games with you putting together all the modules yourself into whatever custom setup you want. Then of course you can walk around them and hire staff and mercs etc.

Trailer for the new Split addon looks cool…

And now they’re doing a 6 part video series talking about each aspect of the game.. my god does the latest version look more complicated than ever! There’s just SO MUCH you can do, customize and tinker with.

Trading

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Star Trek Borg & Star Trek Klingon Movies

I recently posted about the Starfleet Academy movie fan cut using footage from the Starfleet Academy and Klingon Academy, and that got me thinking about how I’d never got around to playing or watching the other big FMV Star Trek Games from the 90s Star Trek Borg and Star Trek Klingon. So I went hunting and found some great long play videos where there’s no commentary and every story alternative is played out for you allowing you to just sit back and watch them like a tv episode or film.

These interactive FMV games were made in the mid 90s when Star Trek was firing on all cylinders giving them access to the TV shows sets and actors. No big names other than John de Lancie (our favourite superbeing Q), Robert O’Reilly (Gowron) and J. G. Hertzler (Martok) appear but you will recognise many of the actors in both games from their many guest ‘alien or crew member of the week’ appearances on TNG, DS9, Voyager and the TNG films too.

Star Trek Borg was directed James L. Conway who directed many Trek episodes and Star Trek Klingon was directed by none other than Jonathan Frakes (Riker) so both games really do feel like interactive episodes of trek due to the directions, sets and actors. Fans of Q and Gowron will definitely enjoy these as both John de Lancie and Robert O’Reilly are brilliant!

New Dune 2020 Photos

Anyone who’s been to my big Dune Games website or visited this blog or my youtube channel and see me cover Dune games and get excited over the awesome 3 hour HD fan cut of David Lynch’s 1984 cult classic Dune film then you would know I’m a big Dune fan haha!

I’m also a huge fan of Denis Villeneuve’s Blade Runner 2049 sequel so I CAN’T WAIT to see what he does with the Dune universe (especially as once again he’s got a stunning cast of actors to work with). And finally we now have a sneak peak! Vanity fair have done a big article on the film showing a number of awesome shots. Considering how cool the Atreides combat armour looks can you imagine what the Harkonnen and Emperor’s Sardaukar will look like?? Drooooools


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Blade Runner Short Films

Like many I was pretty nervous about how the Blade Runner 2049 sequel film would be handled and was relived to see just how friggin good Denis Villeneuve’s film ended up being (I can’t wait to see how he handles the Dune remake!). Some criticized its slow pacing and lack of action (apparently forgetting that the original film wasn’t non-stop action either lol) but most were blown away by its cinematography/visual style and story that really adds to the universe setup in the original 1982 masterpiece by Ridley Scott.

I recently watched the awesome ‘Final Cut’ of the original Blade Runner which was amazing as Ridley & his team redid and fixed some of the films original production gaffes (eg the stunt woman’s face crashing through glass and the shed roof as the doves fly off) while remastering and cleaning up everything else (although I kind of miss the voiceovers even if that wasn’t Ridley’s vision). I then went straight into Blade Runner 2049 to see how it would hold up watching right after the original (& how it would hold up as a repeat watch being I’d already seen it before in the Cinema).. and yeah.. it didn’t disappoint, I was blown away again!

I then discovered the 3 short films set in-between the 2 major films. I was shocked as somehow I’d missed them completely and had never heard of them so presumably many others never have either. They are brilliant as they clearly share the same quality, look and direction of Blade Runner 2049 and they do indeed bridge the gap nicely. There are 2 live action films directed by Ridley Scott’s son Luke that star actors from the sequel such as Jared Leto (Niander Wallace) and Dave Bautista (Sapper Morton) and setup the story and their characters nicely as well as an animated manga style film that shows the events of the ‘great blackout’ and the purging of the Tyrell Corporations replicant databases that even has Edward James Olmos return to voice his character Detective Gaff from the original film. Thankfully these films are freely available from Warner Brothers youtube so here are all 3 below for you to enjoy too! 🙂

2036: Nexus Dawn

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Star Trek Starfleet Academy The Movie

Despite being a big classic Star Trek gamer (hence why I have a massive Star Trek Gaming Website section at Blake’s Sanctum) I never did get around to playing Interplay’s Starfleet Academy and Klingon Academy games other than maybe a quick try of a demo or 2. The gameplay never blew me away however what I did regret missing was all the FMV cutscenes with original cast members including William Shatner (Kirk), Walter Koenig (Chekov), and George Takei (Sulu) along with Star Trek 6’s excellent Klingons Christopher Plummer (General Chang) and David Warner (Chancellor Gorkon).

Well thankfully a youtuber has gathered all the FMV cutscenes and arranged/cut a movie out of them that has over 2 million views now! It’s quite funny looking in the comments and seeing all these confused people saying “I didn’t know about this movie, how is this possible??” failing to realise its from video games haha!

Seeing this makes me want to check about all the FMV footage from the Star Trek Borg and Star Trek Klingon games too!

Caster of Magic (Master of Magic Mod) is now on Steam & GoG!

Well this is big news! Seravy has done a deal with Slitherine (the new MoM license holder working on a new MoM game) and Caster of Magic is now a buyable ‘officially approved’ Master of Magic addon on Steam & GoG! Naturally Seravy has promised to continue doing more amazing improvements to the mod now that he’s receiving financial reward for his hard work. Caster of Magic is already amazing enough as it changes & improves MoM so much but my god if he ever finds a way to exceed the 4 enemy player limit I’ll have his baby lol!

Announcement thread:
https://www.realmsbeyond.net/forums/showthread.php?tid=9846

The only downside is all previous copies of CoM have been wiped! Don’t think I’ve grabbed a copy since 5.6, which must have been a while back as he’s now up to 6.0 lol!

EDIT: Sure enough here they are! They’ve gone live!

https://www.gog.com/game/master_of_magic_caster_of_magic

https://store.steampowered.com/app/1250690/Master_of_Magic_Caster_of_Magic/

EDIT 2:
I just realised.. Master of Magic wasn’t even on steam until now.. they’re doing a joint release of both MoM & CoM on steam! Wow!
https://steamcommunity.com/app/1146370/discussions/0/1743394292532351222/

Master of Magic 2 Sequel Wishlist For Slitherine

Hey guys,

Time for another Master of Magic post! Now that it appears we’ve got an official Master of Magic sequel or Remake on way (courtesy of Slitherine who’ve bought the rights from Atari’s IP dungeon and made the announcement on their site) I’ve been thinking about how after all these years many of the old MoM communities have vanished and a lot of good fan ‘Wish lists’ have been long lost.

They’re probably still in the early days of development so now is the time to get fan feature requests and wish list items in front of their faces. If the remaining fan base doesn’t speak up now then god knows what sort of game we’ll end up with. So now is the time to act!

I’ve made wishlist request threads in the various pockets of MoM fan forums plus the Master of Magic Facebook Group and figured I’d better post about it here too! I’ve been copying all responses (minus the arguments, moaning & slitherine bashing lol) into a wishlish thread over at the Slitherine forums. If you have a wish list then please post here or over at Slitherine.

I of course also gave them a copy of my own personal wish list below:
• BIG ONE – More than 4 enemy players. Implode’s MoM HD Multiplayer Remake allowed EVERY wizard in one game for super 14 player games which would have bee EPIC and so much fun had he finished the project.
• Larger maps (Insectiside fan patch added huge map size to the original)
• Limited Spying (most fantasy rpgs have thieves/rogues so it fits and stealing spells would be fun)
• Time limit and bigger cost on time stop spell (if you’re planning on having that annoying spell again)
• Demand or give cities in Diplomacy (most 4x games have this now and I like using it to play god/peacekeep and save bullied Civs and minor factions from deaths door)
• Expand Grey Neutral Faction into lots of minor factions with identities and race affiliations (eg a minor Elven race with a minor elf wizard that likes Elven main civs and makes trouble for others.. this is another thing done in modern 4x fantasy and space games)
• More worlds and/or an underground world (although this has already been done before in AoW, HoMM & Warlock series)
• More ocean content eg HoMM series filled oceans with shipwreck lairs and treasures (even Morrowind had underwater caves filled with creatures and treasure so this is not new to fantasy games). You could even have a Merfolk faction with cities in the ocean. The fun Fantasy and Midgard scenarios for Civilization 2 Test of Time had a good underwater Merfolk faction with lots of sea based units/creatures.
• Not essential but some cool weather effects would be a fun immersion factor (especially as you can tie spells into them for gameplay events such as huge storms and earthquakes etc). The Official Playstation remake of Master of Magic has clouds rolling over and some cool weather effects from spells. The new Civ6 addon Gathering Storm is another good example of world changing weather effects.
• Talk to Seravy, he’s da man on all things MoM and the creator of the super popular MoM overhaul mod Caster of Magic )

Civilization 2: Heroes of Might & Magic 2 mod – Dev Diaries 1-3

Regular visitors to my blog may have seen on my What Is Blake Playing Right NOW? page that I’ve been quite busy with Cilization 2 modding as part of the HUGE new WIP Civilization section and youtube series I’ve been working on for ages.

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The biggest project of them all is a Heroes of Might & Magic 2 total conversion mod and scenario for the great classic game Sid Meier’s Civilization II MGE created by Metropolis and me! Inspired by Tom2050’s amazing HoMM3 mod for Civ3 we hope to create the most HoMM2 like experience within the limitations of the old Civ2 engine.

We’ve created a ModDB page for the project with fun dev diaries covering stages of development. Figured I’d post each of them here too! Here’s the first three! 🙂

EDIT: Dev diaries 4-6 now posted HERE

First dev diary of a Civ2 HoMM2 scenario I’m working with someone on that’s 20 years too late but we’re doing it anyway lol!

Dev Diary 01 – Creating Cities For The Civilization 2 Heroes Of Might & Magic 2 Mod:
https://www.moddb.com/mods/civilization-…ing-cities


Second dev diary is up! This time we look at ‘HoMMafying’ all those Civ 2 advisor, city and event screens.

Dev Diary 02 – Creating Beautiful Backgrounds For The Civ2 Heroes Of Might & Magic 2 Mod:
https://www.moddb.com/mods/civilization-…ackgrounds


Third dev diary is up! This time we look at changing Civ2’s leader portraits used for diplomacy with HoMM2 heroes and make a bold attempt at replacing Civ2’s original wonder videos

Dev Diary 03 – Creating Custom Leaders & Wonder Vids For The Civ2 Heroes Of Might & Magic 2 Mod:
https://www.moddb.com/mods/civilization-…rs-wonders